| Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Harvey James
The Sengoku Legacy
1264
|
Posted - 2017.05.31 20:28:31 -
[1] - Quote
all the bonuses just seem too strong on the WIP... although its harder too know without the base stats etc..
I would like too know CCP Fozzies views on the cost increase thats mentioned and why?
Also are you trying too achieve the jack of all trades at a navy level or is that no longer the goal? .. and in that case what is the outcome you're trying too achieve here? and where will these fit in compared too T1/T2?
I'm not really seeing any significant nerfs here... only buffs really
also strongly feel that the versatility aspect isn't going too happen when you have all the stats/slots in the subs instead of baked into the hull and still keeping rigs and you're talking about a price increase aswell ...
T3's need to be versatile not have T2 resists, OP dps and tank obsoleting T2 ships entirely.
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 highslots for droneboats
Nerf web strength, Make the blaster Eagle worth using
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Harvey James
The Sengoku Legacy
1264
|
Posted - 2017.06.01 09:18:59 -
[2] - Quote
tengu should have the kinetic damage removed .. versatility and all and just leave the Rof and velocity bonus.. the dps on all T3 cruisers needs too drop somewhat .. they can kill a battleship afterall with the dps -EHP+ low sig- high resists they have
T3's need to be versatile not have T2 resists, OP dps and tank obsoleting T2 ships entirely.
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 highslots for droneboats
Nerf web strength, Make the blaster Eagle worth using
|

Harvey James
The Sengoku Legacy
1266
|
Posted - 2017.06.18 10:38:27 -
[3] - Quote
it would be so much easier too just bake all the stats and slots into the hulls instead of each sub adding/subtracting slots having different stats/drones etc...
subs should just be about bonuses and nothing else with all changes in the bonuses/traits section.. it would be so much less of a headache...
T3's need to be versatile not have T2 resists, OP dps and tank obsoleting T2 ships entirely.
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 highslots for droneboats
Nerf web strength, Make the blaster Eagle worth using
|

Harvey James
The Sengoku Legacy
1266
|
Posted - 2017.06.19 17:08:53 -
[4] - Quote
Omnathious Deninard wrote:These look like they will out tank and out DPS HACs still.
i agree.. i think removing rigs is the best answer here.. as the ability too put on 3 T2 rigs means they always will have better EHP than HAC's, and since T3's are getting even better OH bonuses on active mods like hardeners and reps surely they don't need such high hp numbers now..
plus reducing the cost of a build by at least 60mil is necessary too improve the have multiple builds option
T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats
Nerf web strength, Make the blaster Eagle worth using
|

Harvey James
The Sengoku Legacy
1266
|
Posted - 2017.06.20 10:06:02 -
[5] - Quote
As much as i applaud finding ways too reduce the T3's power level im not sure making there sig as big as an attack battlecruiser is quite the way, after all they are cruisers.. i tend too worry what the tengus sig will be after the change aswell... if its part of the cloaky interdiction issue then just nerf that subs sig instead,
i would much prefer the rigs being removed as the way of keeping there tank down too decent levels along with the resist nerf, and the nice side effect is it will encourage more multi builds as the cost and space issue is dealt with..
T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats
Nerf web strength, Make the blaster Eagle worth using
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Harvey James
The Sengoku Legacy
1266
|
Posted - 2017.06.21 15:55:12 -
[6] - Quote
baltec1 wrote:Dior Ambraelle wrote: It's not fun to argue with you if all you're doing is keep repeating the same thing over and over again, while ignoring all options and possibilities that would change these ships.
I have to keep on repeating myself because you are ignoring fundamental parts of ship balance. Namely a generalist ship cannot be the best at any given task.
quite.. besides the cloaky nullification combo 
T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats
Nerf web strength, Make the blaster Eagle worth using
|

Harvey James
The Sengoku Legacy
1266
|
Posted - 2017.06.23 10:59:53 -
[7] - Quote
that vid.. some crazy dps on those cloaky nullified covert T3 cruisers.. very OP ... the dps needs too drop on these ships, battleship dps on any fit especially the covert sub is just stupid ... covert as a defensive sub seems a bad move, you can't have them doing battleship dps in a covert config ... on the proteus the 3 midslots is just silly especially with a mid based e-war sub.
maybe consider dropping the amount of highslots on all these cruisers too reduce the dps and knock off 1 damage bonus on each weapon based sub.. especially the tengu.. maybe a hull tanked sub for proteus might be worth exploring.. also gets around the bad pg they seem too have.
T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats
Nerf web strength, Make the blaster Eagle worth using
|

Harvey James
The Sengoku Legacy
1266
|
Posted - 2017.06.23 11:50:06 -
[8] - Quote
Rek Seven wrote:The tank on the covert options are garbage unless you fit a passive tank and to me, this alone indicates that the design choice behind this is flawed. So if CCP are going to stick with that, the DPS absolutely needs to be high! Don't forget that you are in a mush squishier ship that when you die in, you lose skill points.
Every ship needs to excel at on thing, otherwise people will always choose the the better alternative... And no. Flexibility isn't a compelling enough feature because you can't apply that flexibility on the battlefield.
the command/logi or even e-war + etc... begs too differ.. very useful in small gang pvp when have limited pilots so 1 ship doing 2 jobs can be a big deal... also that cap stable shield boosting 1k dps tengu has enough tank.
T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats
Nerf web strength, Make the blaster Eagle worth using
|

Harvey James
The Sengoku Legacy
1267
|
Posted - 2017.07.02 09:20:57 -
[9] - Quote
still not seeing any mention about the dps being OP still in the slack group especially on the cloaky HK versions.. there just obsessed with tank
T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats
Nerf web strength, Make the blaster Eagle worth using
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